Computing

Technology is all around us and children are growing up in a world where it becomes an integral part of their lives from a very young age.  However common-place and casual use don’t develop the understanding and skills that help to make sure the technology is being used to its full potential.  Students of computing explore the world of computers and the impact that systems can have in business, leisure and communication so that they can become more confident users of technology and can stand apart from everyone else.  Meanwhile, students of computing develop a deeper understanding of the mechanics underlying the systems we all take for granted and pave the way to become the inventors of the technologies of tomorrow, continuing a rich heritage of British computing innovation.

At Byrchall we ensure that students are given the opportunities to explore the rich and varied world of computing and ICT to prepare them as digital citizens of the 21st Century.  As well as ensuring the fundamental skills are in place to use technology appropriately and effectively in all aspects of modern life, we also make sure students’ eyes are opened to the opportunities that computers can create.  Through a carefully balanced mix of topics at KS3 and then three distinct pathways at KS4, we aim to expose students to the ways technology can support the functions of a business, allow creativity to be expressed and be shaped to perform new and exciting functions that could change the World.

Skilled, knowledgeable and enthusiastic staff and an extensive range of new and innovative technologies allow students to study in a dynamic and up-to-date environment where they see relevance and importance in their learning.  With a mixture of practical activities, challenging theoretical concepts, motivating games-based learning and independent project work, we encourage students to explore and question their use of technology rather than taking it for granted.

The Computing Department at Byrchall has long been acknowledged both locally and nationally as leading the way in the teaching of vital skills for the modern age.  From presentations at national conferences to being one of the first schools in the country to be awarded the prestigious ‘3rd Millennium Learning Award’, we have been recognised for our innovative approaches and creative ideas.  In the classroom this translates to a curriculum that aims to engage, enthuse and empower our students so they can all play a part in the modern digital world.  We also recognise that not all students want to be programmers or technicians and so we make sure to offer a balanced diet of different skills, knowledge and application of understanding to give every child a chance to shine.

Our key aims are:

  • To help students find their place in the digital world of the 21st Century
  • To ensure students remain safe and ‘savvy’ in online environments, particularly in the face of technologies and practices that develop at breakneck speeds
  • To help students explore the range of opportunities and possibilities that technology presents for their futures
  • To ensure students are critical of the world around them
  • To encourage students to develop a logical approach to problem solving
  • To nurture a lifelong enthusiasm for and appreciation of technology in all aspects of students’ lives

Subject Content - Computing

  Autumn Spring Summer
Year
7
Using computer systems Making things happen with computers E-Safety Spreadsheets Business modelling and simulations Introduction to programming Development of computing
Year
8
Multimedia production Data handling and manipulation Robotics Java programming
Year
9
Logical
thinking and
reasoning
Algorithms

Pseudo-code
Basic
programming
constructs
Advanced
Scratch
programming
Computer
systems
and hardware
Developing
systems
Year
10
Networking and the Internet Java programming and problem solving Non-examined assessment project (NEA) Understanding systems architecture Legal and ethical implications of computing
Year
11
Solving problems with code Non-examined assessment project (NEA) Networking and the Internet Understanding systems architecture Legal, social and moral implications of computing Data privacy and security Exam revision and preparation

Year 7 Medium Term Plan

Year 8 Medium Term Plan

Year 9 Medium Term Plan

Year 10 Medium Term Plan

Year 11 Medium Term Plan

 

 

Subject Content - ICT

  Autumn Spring Summer
Year
9
Using different application software in contexts Basic hardware and software, types & uses of computers Email & Office features

Researching & Info Quality
Accessibility

Social impact of computing
Data handling

Interactive systems practice coursework
Interactive systems practice coursework
Theory: Software types, Operating Systems Theory: practice exam questions & assessment Theory: Legislation & Data capture Theory: practice exam questions & assessment Theory: Systems lifecycle, project management Theory: essay question examination technique
Year
10
Business uses of ICT and business documents Data handling with spreadsheets and databases R002 assessment project Advanced spreadsheet skills R003 assessment project
Year
11
Advanced data
handling
(inc. SS vs DB)
Controlled
assessment 2
Exam technique

Systems in
context
Exam revision
and
preparation

Year 9 Medium Term Plan

Year 10 Medium Term Plan

Year 11 Medium Term Plan

 

 

Subject Content - iMedia

  Autumn Spring Summer
Year
9
Unit 1 Digital Graphic Prep Unit 2 Interactive Multimedia Product Unit 3 Designing A Game Concept
Year
10
Digital
Graphics
Controlled
Assessment
2D 3D
Character
Controlled
Assessment
Digital Animation
Controlled
Assessment
Create a
sound sequence
Controlled
Assessment
Year
11
Digital Graphics Coursework Digital Graphics Coursework

Exam Preparation
2D 3D Character Coursework Digital Animation Coursework Improvements / Resits

Year 9 Medium Term Plan

Year 10 Medium Term Plan

Year 11 Medium Term Plan